Ok. so with spending way too much time on sound design I didn’t leave myself enough time to do track. Still early days and feel like I have no idea what I’m doing. Fairly basic music composition wise - Mainly in G minor with a 3 note motif 110bpm few sus2 and with a few 7ths thrown in( big thanks to Jonathan Armandary @SoundtrackAcad for his writing powerful melodies course and of course Mikael for his how to compose dark music course).
Sound design - recorded my own voice/asthmatic breathing, washing machine and some of the machines where I work - time stretch them and added distortion, reverb etc.
Used a lot of Arturia synths, Albion one and Izotope trash, Tantra, pancake, TDR nova and limiter. Also used Some NI stuff and a few samples. Brass is from red room Palette - Albion one brass was too nice for want of a better word.
Feel like I should of spent more time on composing and mixing but enjoyed making it and have learned a few things so not all bad. Feedback very much welcome - I can see loads of problems with it but its a track at least…
Phil what You have here You seem to know what your doing
I myself donot know at all what I am doing
I love the Brass you throw in their ;
So much reminded of Resident evil the movie and love it
Days Be Gone I need to get that game when I can
Phil where on @SoundtrackAcad is the writing powerful melodies course ?
Sounding pretty good. Lots of cool sound design. One suggestion might be to try and make the theme a little more cohesive. There are some large shifts in direction. Though, I am stuck thinking about trailer music, so video games might call for something more like what you’ve done. I actually think it’s cool that you spent a lot of time on sound design. That can be a lot of work. And I think it could help your tracks be more licenseable as it would add some originality, instead of sounding similar to all the tracks that mostly drop in samples from libraries.
Really great sound on the track, the sound design stuff is super atmospheric.
As for feedback, I’d suggest for the “ordinary” instrument sound (brass, strings, etc.) that you maybe try to find some more interesting/out-there instruments to use instead.
Like, instead of the full strings sound, you could use something like the Bowed Cumbus from Samplephonics: