Genre/Style: Orchestral/Hybrid Video Game Music
Creative Vision for the Track:
I’m composing some music for the Argonia/Black Marsh province of the Beyond Skyrim mod. While I’m writing I end up recording extra stuff to try out different themes, ideas, and instrument combinations. This is one of those pieces that wasn’t intended to actually be used in the game mod, but just to help me find ideas for the music that will make the mod. But I really like the way this one turned out so I put a video together for it. The images are screenshots from the Argonia mod with an oil paint filter and some Final Cut water effects.
Composition Details (Tempo, Key, Main Chords etc):
It’s a slow tempo throughout. I tried to go really atmospheric for this one. Trying to convey the ethereal and slightly unsettling quality of the Marsh.
Main Instruments used:
-
The plucked instrument is a layering of a harp, zither, bouzouki, and my own sample of an acoustic guitar played with a dried yucca leaf instead of a pick.
-
There’s a lot of pads which are mostly from Spitfire LABS.
-
The strings are mostly from Spitfire BBCSO, mostly played in flautando.
-
I also have Tina Guo solo cello and a solo baritone violin from EastWest Ra.
-
No brass.
-
Woodwinds include oboe, bassoon, english horn, bass recorder, and a didgeridoo.
-
Percussion has a rainstick, chimes, and some big deep drums played softly.