absolute no time this month to do a final version of this one, I hate excuses too
Here is my small mockup version from today. A cool challenge to do something in a couple of hours…Of course not finish, but better than nothing, right?
Drop some ideas, as I will continue working on it later when time allows
Have a great week and good luck to all of you!
PS: As this track is not finished, I can quickly write down what needs to be done later.
Obviously more compositional details, like little risers here and there. There is a double string section part, which I believe will sound cool later on.
As the track is super simple, (main idea), the mix should be top-notch. No EQs at all. At the moment I just slammed the drums too much, not a lot of good dynamics. So the main goal will be to create super punch and fat drums and percussions. As well a lot of automation is required, especially volume-wise. The small nuances which are now hidden somewhere, need to have more presence.
Mastering: Clear master is a must here. A lot of space to create good dynamics and balanced overall volume-transitions, as the piece is cut into two parts.
This is definitely not a common “trailer track”. I believe it’s more like a game or a movie soundtrack.
As I said, maybe you can come up with some ideas as well AND the name of course. As all of us are waiting for the black friday to get some awesome things for the studio, this is NOT my final name. My ears are widely open